GALLIPOLI GAMERS INC

UPCOMING EVENTS
Gallipoli Gamers Inc is all about connecting Veterans with local community groups in order to relieve some of the social isolation felt when either posting to a new location or once transitioned from Defence. We do this by holding events, workshops and our fortnightly Games Day. We also partner with other local gaming groups to host events and bring the community together. So if you are looking to attend events to meet new people or just want some space to sit and paint and chat about the hobby, then we have you covered.

2025 Club Dates​​
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What: Club Dates for 2025
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When: As per the calendar (see insert)
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Where: 274 Stafford Road, Stafford QLD 4053

Age of Sigmar Slow Grow​
An AoS slow grow campaign that will run over 4 months beginning in Jun 25. Each player will start with 500 points of their chosen faction and incrementally build their force up to 2ooo points.
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What: AoS Slow Grow Campaign
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When: Campaign start TBC
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Cost: Cost of the Slow Grow will be $20 per person paid within the first month. Money raised will go towards the prizes at the completion of the campaign.
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Details: Starting force 750 points. Each player will add 250 points each fortnight until 2000 points. Each player is encouraged to build and paint their army with special prizes awarded for painting, theme and basing for their force.

Warhammer The Old World Slow Grow​
A Warhammer The Old World slow grow campaign that will run over 4 months beginning in 31 Aug 25. Each player will start with 500 points of their chosen faction and incrementally build their force up to 2ooo points.
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What: Old World Slow Grow Campaign
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When: Campaign start TBC
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Cost: Cost of the Slow Grow will be $20 per person paid within the first month. Money raised will go towards the prizes at the completion of the campaign.
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Details: Starting force 500 points. Each player will add 500 points each month until 2000 points. Each player is encouraged to build and paint their army with special prizes awarded for painting, theme and basing for their force,​

Warhammer 40K Armageddon Crusade​
What: Warhammer 40K Armageddon Campaign
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When: Campaign begins 26 Oct 25
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Cost: $20 per person
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​The Fourth War for Armageddon The Return of the Red Angel The world of Armageddon has always burned — but now, the fires reach into the stars.
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The Fourth War has begun, and this time, the planet itself may not survive. Tearing through the veil of reality, Angron, the Red Angel, leads his World Eaters in a campaign of unspeakable violence. This is no mere invasion — it is a ritual of annihilation. Angron seeks not just victory, but vengeance for a past humiliation. He returns to Armageddon to shatter what once defied him — and to drown it in a tide of blood. But his scream has echoed far. In the irradiated ruin of the Deadlands, ancient vaults stir.
A Necron tomb complex, dormant for millennia, awakens beneath the black sands. Cold and calculating, the Necrons rise not for conquest, but reclamation — to excise the disease of life from their forgotten dominion. From the jungles of Equatorial Armageddon to the shattered plains of Hades Hive, the Orks answer the call.
A mighty WAAAGH! churns beneath the smoke, fed by war engines, tribal massacres, and prophecy. Warbosses forge an empire of iron and bone, drawn by the promise of endless battle.
Into this nightmare descend the Dark Angels, the Blood Angels, and the Death Korps of Krieg. Their true missions remain cloaked — but whispers follow the Dark Angels like shadows: they seek not merely victory, but the Fallen, hidden somewhere within the planet’s hellish sprawl.
Beneath them all, a new force carves its path through the bedrock — the Leagues of Votann. Cryptic, ancient, and implacably stubborn, they emerge from deep-forged fortresses to reclaim lost technology buried beneath the planet’s hives and wastelands. Their motives are opaque, but their firepower is not.
Hive Fleet Kraken has arrived at Armageddon—not in full invasion, but as a creeping, surgical threat. Exploiting the planet’s chaos and warp instability, Kraken infiltrates through shadow and weakness: awakening hidden Genestealer cults, deploying stealth predators, and sowing panic with spore bombardments. Its approach is cold and calculated—destabilize supply lines, unravel synaptic cohesion, and dismantle resistance from within. This is not a direct assault. It is the slow tightening of a noose, preparing the world for inevitable, total consumption
And from the Warp, they come singing. The Emperor’s Children, drawn by Angron’s wrath and the planet’s long legacy of suffering, arrive in bladed splendor. Twisted melodies echo across vox networks as they seek to outdo even the Red Angel — not in numbers, but in artistry. For them, this is not war. This is performance.
Armageddon bleeds from a hundred wounds. Its skies are torn by flame. Its people pray for extinction. This is no longer a warzone. This is the theatre of the apocalypse.
The Red Angel has returned. And behind him comes the choir.